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https://github.com/nottinghamtec/PyRIGS.git
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Stop asteroids breaking the buildchain.
Game's a bit broken but I've better things to do than fix an easter egg
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@@ -70,14 +70,14 @@ function scripts() {
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.pipe(gulpif(function(file) { return interaction.includes(file.relative);}, con('interaction.js')))
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.pipe(gulpif(function(file) { return jpop.includes(file.relative);}, con('jpop.js')))
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.pipe(flatten())
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.pipe(terser())
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// Only minify if filename does not already denote it as minified
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.pipe(gulpif(function(file) { return file.path.indexOf("min") == -1;},terser()))
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.pipe(gulp.dest(dest))
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.pipe(browsersync.stream());
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}
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function browserSync(done) {
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spawn('python', ['manage.py', 'runserver'], {stdio: 'inherit'});
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// TODO Wait for Django server to come up before browsersync, it seems inconsistent
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browsersync.init({
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notify: true,
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open: false,
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@@ -17,14 +17,12 @@ jQuery(document).ready(function () {
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});
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}
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});
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var easter_egg = new Konami();
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easter_egg.code = function () {
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var easter_egg = new Konami(function () {
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var s = document.createElement('script');
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s.type = 'text/javascript';
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document.body.appendChild(s);
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s.src = '{% static "js/asteroids.min.js"%}';
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ga('send', 'event', 'easter_egg', 'activated');
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}
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s.src = '/static/js/asteroids.min.js';
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});
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easter_egg.load();
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});
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//CTRL-Enter form submission
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